Category: Changelogs
Server Changelog (2013.02.01-2013.03.17)
March 17, 2013
- Fixed an issue when specific transformation could not be attacked.
- Fixed an issue when some buff potions/scrolls cannot be overridden by combo buffs.
- Added support Lovers Jubilee event.
- Fixed an issue when zone engine would fail to resolve Z coordinates correctly when loading from retail scripts. ( Goddard CS zone fix)
- Added additional sounds like Double Kill, Dominating, Holy shit and etc.
- Fixed npc respawn timer issues when its random time is longer than static resp. delay.
- Minor Desire engine fixes. (NPC AI)
- Added custom feature: when augmenting, augment removal panel will appear too.
Server Changelog (2013.01.05)
January 5, 2013
Datapack:
- Added an option to buy HB points for adena.
- Improved how Hellbound handles its level.( When it should go down or up)
- Added new newbie buffs for easier start.
- Updated starting player items.
- Secured GM buffs from stealing.
- Added 30-day Horse for new players.
- Modified global event drop chances a bit.
[...]
Server ChangeLog (2012.06.22)
June 23, 2012
- Fixed an issue when npcs killed by summons would fail to change quest states for their owners.
- Changed how manor system is rated. ( from now on only drop amount is rated)
- fixed a rare issue when weight penalty would corrupt movement speed.
- Added test fixes for olympiad opponent hp bar corruption issue.
- Fixed an issue when 3v3 olympiad would ignore party attacking rules.
- Added new decompiled ai for wizard debuff casters.
- Fixed an issue when reflect dmg or DoT skills would activate damaged triggers.
- Added EventMatch support.( party vs party event manager for Gms)
- Fixed an issue when some npc would not see near players when needed.( Freya related quests )
- Fixed lvl depend for hero and simmilar skills.( Skills without magic level)
- Added hero show matches support.
- Added geo path checks for party buffs.
- Npe fixes.
Server ChangeLog (2012.06.14)
June 14, 2012
- Forbidden to steal (steal divinity effect) some transformations and some other effects.
- Added despawn timer for “Treasure Seeker Gumiel” npc.
- Fixed issues with Lost and Found quest.
- Added missing TW feature: “When the territory catapult is destroyed, all the castle defense NPCs and all defense functions of this castle disappear, and all its castle gates open.”
- Fixed an issue when npc would try to move to cast raid curse even if npc should not move at all.
- Npe checks
- Fixed an issue when skills with level modifier ignore flag would resist a lot.
- Fixed an issue when p_ignore_skill effect would not stop buffs/debuffs.( This will fix freya Frozen Core item)
[...]
Server ChangeLog (2012.06.10)
June 10, 2012
- Improved lazy cwh initialization on ch auction.
- Improved random spawn point generation on respawn.
- Added auction bid/buy/sell loggers.
- Fixed an issue when reflect damage effect would trigger npc attacked state.
- Reworked randomWalkiDesire and EffectDesire code (it will prevent mobs from stucking near the walls and they will walk only inside their territory).
- Added missing Ai logic that would handle aggression decrease when npc is out of its territory.
[...]






